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![]() Magic vs Ygo
Will MTG Game developers remind us who the big daddy of CCGs is? Or
will they be as blaise or naive to assume that Magic will continue to reign
as the most popular CCG. Magic as a portable card game is an extremely versatile
game in that it can be played as one on one or as a multifaceted game with many
formats such as multi player or themed fun play formats through to highly
competitive team play. There is not a game on the planet that I am aware of that
can outdo the versatility of the playing style of MTG. Does YGO have the game strengths to battle Magic for its player base or
is there enough room in the player base to support both games, time will tell.
I would like to imagine that both can fit comfortably but my intuition says
sadly, no. In my pursuits of YGO I was delighted to discover that it is in fact
a great,neat game that actually works and plays well offering junior players a truly
challenging and strategic game unlike other previous games that were fun themed, yet
flawed in game design. The YGO designers approach to its target market (U18) has been ingenious in that
they didn't take a condescending approach to the junior game players instead,they
gave the junior CCG market what it needed -STRATEGY with easily available game cards
combined with desirable collectible versions. You don't need to be a rocket scientist
to figure out that a game that is won or loss on the roll of a dice is not going to
hold the concentration of its participants for very long , hence the demise of Pokemon.... With two major games ready to entrench game playing into the newest generation of
card players, CCGs have become mainstream activities. And it will be interesting to
see if one or both games survive the onslaught. In this day and age merchandising serves
as a valuable marketing promotional tool. This is,unfortunately an area where MTG is
lacking (In Australia at least). As a retailer I could be selling bulk quantities of
posters, t-shirts for example IF they were available. Pokemon and now YGO have
proved this by its extreme popularity and success of its merchandising and televising
of their products. The viral promotion (word of mouth) of a product is said to be one of the most
powerful and cost effective advertising methods to be utilized. MTG has used this
method for promotion since conception but 10 years on, maybe a new approach needs to
be adopted. I do have my fears for Magic ,hopefully the WOTC crew will recognize that
Magic is in fact in danger of losing its shop based support events and come up with
challenging creative ideas that will steer Magic in to the right direction for its
survival.I would also like Wotc to recognize that the volunteer expectations of its
tournament organization is unrealistic and unfair especially when the requests for
volunteer labor is coming from well paid distributing organizations such as Hasbro. The irony of MTG is that at its base it is a numbers game. Its measure of success
has been a numbers game & is entirely possible that it will be beaten into submission
by its competitors playing the numbers game. Despite my fears for of MTG I will
continue as a retailer, judge and tournament organizer,player and collector for as
long Wotc management & the players permit. Our FNM weekly events attract an average of
16 players unlike YGO Sundays where our events are attracting 40 plus competitors.
Recently, there was a MTG PTQ with $375.00 USD prize money, numbers were considered
good at 40 participants.Yet our weekly shop events for YGO attract far greater numbers
with little to 0 prize support. The prize support will eventuate with YGO and for
business, time & floor space allocation to the commercially viable product will become
paramount. I have little doubt that ultimately Magic will revive and reign as the supreme
game that it is.However,the immediate fate of the game is up to players participation
levels and dedicated supporters. Longer term survival will depend on the devotion
/motivations of the game producers. In Australia our population is minuscule in comparison
to say the USA or Japan therefore our player base and potential for growth is limited by
those restrictions. It appears we are not seen as a profitable market to allow the full
extent of the competitive arena that is available in other countries. Junior Super Series
for example, as an integral part of the US competition encourages new generations of
Magic players it is shame that our junior players are not given the same opportunities
to challenge their peers as do the older players. (Not that we don't have the talent as
remarkably several junior players have made their mark on the Australian tournament scene). The sheer magnitude of our country also restricts our ability to compete on a level
playing field it is no coincidence that the dominant players in our scene also live in
the cities which are more easily accessible to the larger events (Sydney,Canberra,Melbourne).
I would like to see this resolved by the Wotc team going on tour around our country promoting
MTG, testing judges and sharing and teaching tournament skills & game play. The popularity
of the game may initially be diminished as the inevitable happens. As I speak cards are
being sold at reduced prices on the retail & secondary markets Card singles via internet
sales have never been cheaper and sheesh even the DCIA-L list has been quiet as a mortuary
for a long time.A great opportunity for collectors to expand their collections but not so good
for the monetary value of our cards. Another issue that needs to be addressed by WOTC as
retail outlets are expected to compete commercially with players obtain cheaper product
by setting up retail outlets in their own living rooms. Not a great situation, players but ultimately its up to you out there, is it really
worth the 10 bucks you save on the internet or maybe its time to wander down the local
card shop and enter that tournament and maybe even show a few YGO players how to play your
game of choice. Whatever it is, whether you respond to this article support your local
Magic venue or send in your ideas for the game. Please DO SOMETHING. For as they
say if you don't use it, you will lose it. k.sammut
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