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30-12-2000
![]() More Tutoring Madness! This time Green/Black type 2 Ok, the obligatory tutors 4 Sterling Grove 4 Vampiric Tutor The Enchantments to die for 4 Death Pit Offering 4 Saproling Burst The Beatdown 4 Plague Spitter 4 Chimeric Idol 4 Blastoderm 4 Thrashing Wumpus Mana Acceleration 4 Dark Ritual 10 Swamp 8 Forest 6 PlainsThere's a lot that could be added here, maybe as a sideboard, cards to consider: Combo: Haunted Crossroads Infernal Genesis Pestilence Call of The Wild is pretty funny as well with Haunted Crossroads - 2GGB: put target creature from your graveyard into play (Recurring Wumpus!) If you had decent lifegain then you could play with pain lands which would help the mana out a lot. This deck doesn't have a lot it can do without 3 mana which might be a significant weakness. Elfhame Sanctuary would help deal with that, but you then need some other card drawing to compensate. Maybe the mana diamonds in 6th could help here as the deck has a big hole in its mana curve. If you get out a DPO and the opponent is playing forests, then Living Lands is pretty funny if you have a Plague Spitter or Pestilence.
Mirror and anti-fires or Saproling Defense:
Utility Enchantments
Anti red/black
Life Gain:
Rowen
Discard: The basic deck would be interesting to playtest against I think, as a 'you must be this tall to ride' kind of deck. I admit I stuffed up my original design because I forgot that Sterling Grove was 1WG, and left out the white. Once I put the white in then it starts looking more like a three colour deck, which then we want to put in the white tutors as well.
Which gives:
Tutors 12
4 Sterling Grove
4 Vampiric Tutor
4 Enlightened Tutor
Enchantments 10
4 Saproling Burst
1 Haunted Crossroads
1 Death Pit Offerring
1 Pestilence
1 Yawgmoth's Agenda
1 Infernal Genesis
1 Call of the Wild
Critters 6
4 Blastoderm
1 Plague Spitter
1 Thrashing Wumpus
Mana 32
4 Dark Ritual
2 Charcoal Diamond
2 Moss Diamond
2 Marble Diamond
4 Brushland
9 Swamp
6 Forest
3 Plains
(note the synergy between infernal genesis and the tutors).
Hopefully there's enough mana acceleration there, the mana curve is quite flat, with lots of 1 casting cost spells, and then 6 of everything else.
Rick |