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![]() Card Review: Breakthrough
We have three staff card reviewers at the moment, Adrian Rimmer, Dan Gow and Danesh Jogia. These three put together a weekly card review, offering their own personal opinion on a particular Magic card. If you are interested in joining the review team or would like to suggest a card for the team to review then please email admin@mtgparadise.com.
Expansion: Torment
Now that Brainburst has the full Torment spoiler out we're able to be
fairly free in our choice of what to review. So here comes a review of
Breakthrough.
Breakthrough XU
Ho hum, another card drawing effect?
1 c.i.h, x=1: A sorcery speed Impulse that fills the GY. Not bad.
2 c.i.h, x=1: Some kind of hyper once off Cephalid Looter. Whatever.
From here the pattern should be fairly obvious. The more cards in hand the
more mana you gotta pump into it before it becomes any good. Hence it is
not really any good for an old school control deck. Personally, I think
that the optimal combination of cards in hand and mana cost is probably 1
c.i.h and 2 and 3 mana, ie the ones that emulate Fact or Fiction somewhat.
It is also, in these cases, a one way trip to threshold so it could see use
in low mana Mongoose style decks which often see either too much or
slightly too little land.
For limited play, I think its quite good, because you very often get down
to few cards and much land. This could bust a game wide open when cast for
U4 or U3 at some stage. Better than Concentrate for my liking, due to its
less blue intensive requirements. Gets through to the bombs quickly, and
fills up graveyard while getting extra cards. I think this has got to be a
3rd or so pick in a draft.
All in all, I can't really see it being played while Fact/Fiction is still
around, but after that who knows? Especially in some kind of deck that has
cards it really only wants in the GY and also wants to dig through a
bit...maybe a replacement for Probe in controlish reanimator decks?
We shall see.
Danesh
Limited: It's no Fact or Fiction and early it's
unplayable with any more than 1 or 2 cards in your
hand - but late game it's 4 cards, and that's never
bad. At a pinch, it's a way to get to threshold really
quickly. I rate this card just a little bit higher
than Concentrate. Could get really nasty if someone
casts Plagiarize in response to it. I'd definitely
play it in limited, as card advantage is at a premium,
and with a higher land ratio than constructed you're
bound to draw some chaff to throw away. The
splashability is also a plus; just imagine it with
Basking Rootwalla. (7/10)
Constructed: This is where I have my doubts about it..
With cards like Fact or Fiction and even Opportunity
that you can cast as an instant, card drawing engines
that require you to tap out in blue are always going
to be questioned. I have to go back to the comment
that it's only a little bit better than Concentrate
and that isn't anywhere near strong enough to play in
tier #1 competition, especially when it effectively
costs one more. (3/10)
Probable market price: $1. Hey, it draws cards. Which
is more than fine for casual play. The card itself is
ok - just not optimal.
Dan
After using Breakthrough in the Melbourne Pre-Release I have been convinced of the power of this card at least for limited, almost every time I used it I discarded 0 cards, if I did discard a card it was irrelevant because the card advantage was just too much for the opponent to handle.
In constructed I think this card has a lot of potential in OBC, in a deck based around Madness including cards like Breakthrough, Roar of the Wurm, Wild Mongrel, Basking Rootwalla and Obsessive Search. In Type 2 I dont think it will see much play until Fact or Fiction rotates out. Anyway, the card definitely has potential to see constructed play and I would not be surprised to see it in popular decks at PT Osaka
Adrian
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