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You are: Home -> Articles -> Card Review | Discuss this article Email the authors Editor: Yaro Starak. Monday 20 May 2002.

Card Reviews

Card Review: Death Grasp

Death Grasp Death Grasp (Rare)
Cost: XWB
Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth’s greatest joy came from watching one hero defeat another.

Expansion: Apocalypse


Scott Smith
Email: digicomuws@yahoo.com
Forums Nic: Optimusprime

Getting hurt by your Phyrexian Arena? Want to do varying amounts of damage to your opponent? How about needing a card that has the versatility to not only kill off an opponent but also one of his annoying creatures. well then look no further because Death Grasp is here to the rescue... or at least for a little while longer.

As Invasion block will be rotating out in a few months this card will soon be limited to extended formats where there are better quailty cards that do more.

Limited: When it was in it was a powerhouse. of course waiting until the 3rd pack to findout that your r/b deck or u/b deck would now become r/b/w u/b/w was a little annoying at times, but well worth it. X damage spells will always be good in limited and why not, your opponent will finish you off next turn only to have you top deck one card and crush him like the insignificant worm he is mwhahahahah.

Constructed: A trademark in any B/W control deck, this card allows you to take hits, and lose life from your arena only to get it all back while doing something nasty to your opponent or his creatures. This card, as well as B/W control decks in general have seen a decline in performance of late, due to Cabal's Coffers enticing B/W mage completly over to the dark side. Now with corrupts and soul burns there really is no need for this X spell, because you almost always get more from the coffers.

PRICE: It still does a lot and while I don't see this card being any more than $5 or $6, its still worth to have a few handy in case you need one.

Oh It's True....It's True
-Scott Smith aka Optimusprime


The Omega Ideal Danesh Jogia
Email: daneshj@optushome.com.au
Forums Nic: omegaideal

The Apocalypse version of Soul Burn etc, notably different in that the life gain is not restricted by a creatures toughness and so forth.

Limited: Just in case someone somewhere is playing an Invasion block draft, take it first pick if you have the colours, it's obviously nuts. What fireball effect isn't...

Constructed

Standard: Definitely a mainstay of B/w control decks, but these have largely gone out of fashion. They were the "right stuff" with Phyrexian Arenas and the early beats you tend to take in such decks, especially against the old Reckless Charge R/G decks. I personally think its also useable in B/w Braids, even if you only get to Grasp for 3 sometimes that can do it. Not like you'd play four or anything, just 2 or so. Oh yes, its also nice as one of the (usually two) kills in a Rice Snacky deck, just in case they have Meddling Mage on the other one (typically Ghitu Fire)

Extended: Gads, who knows what will go on without dual lands & ice age/mivilite. I can't really see a fireball effect randomly becoming popular though; the format should still be rather fast.

Value Wise: Its certainly a fair rare. From what I have heard, it got printed in one of the Pre-Con decks, not that anyone buys them though, so I guess that doesn't really change the value at all. But you oughta be able to get them for $6 from people if you find people with spares.

yarkshamarsh


Jason Street
Email: mastervillain@hotmail.com

Death Grasp is a good substitue for Drain Life in a multicolour deck. How many multicolour decks will love this card? Lets see....

Type 1 is a format where you can generate a lot of mana quickly, as well as play a wide range of colours. Why use it in Type 1 (or 1.5)? Well, it's easy - there are some very good effects that cost life. If you are not going for a quick victory throwing all your life into a Necropotence then you might use a lot of life up over time, so this could be useful. The best bet is probably playing it with things that use up your life in controling the game or setting things up.

The first thing I looked at (after Necropotence) was Lim-Dul's Vault, which lets you pay life repeatedy to find the cards you want to have on top of your library. As a setup card it is very powerful, and you can recover the life later on. The other card I'd love to be able to make up a life loss from is Unfulfilled Desires, which lets you pay 1 and 1 life to draw a card and then discard a card, which is very strong, but unfortunately digging for cards over a long period is painful.

There are other good reasons to gain a heap of life, two being Zur's Weirding and Wand of Denial. If you have your opponent unable to draw a useful card then you will win. If you are using these two cards you need life, and a lot. What better way to get it than taking the life of your opponent?

A final use for this card would be to simply keep paying upkeep costs. I love Morinfen, but that cumulative upkeep of 1 life makes him tricky to keep in play, so much so that you have to play him in a deck that's either mono black (for Drain Life) or highly aggressive, such as Red/Black. With Death Grasp you can happily play Morinfen, Infernal Darkness, or whatever else you like - Benthic Djinn anyone?

A final note: a lot of players might be touchy on the subject of painlands (if you have no dual lands you use what you have), but with this card you have a way of recouping the loss of life. Spalshing white or black into a deck that has the other colour and any of the other three is a little more viable for people having to resort to painlands now at least.

I'd say that this one is probably worth about $4 or 5, since it's a gold card but a pretty damn good one for the effect it has on your deck building.

Jason


Dan Tradwind Turner Dan Turner
Email: daimyodan@yahoo.co.uk
Forums Nic: RECOIL

I always thought this card was an instant - oh well goes to show how many times I have played with it in a tournament!!

Constructed

Type 2- This is a good replacement/compliment to Drain Life/Soul burn in black control decks and even better because you always gain the life regardless if you have black mana or not. Corrupt is better because of Cabal Coffers but if you are splashing white in your deck this is a card to think about.

Extended - It's hard to say whether this may see play in the extended format. With the dual lands rotating out in November this format is going to be shaken up but I still wouldn't rule out this card in a black/white control deck. Phyrexian Arena may well become the black card drawer of choice in extended and that makes Death Grasp a strong candidate. We can only wait and see.....

Death Grasp is still a good card and should go for around $8.

Dan

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