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![]() Card Review: Clone
As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
0/0
Expansion: Onslaught and previous base sets.
Daniel Merrifield
When I first saw the partial Onslaught spoilerson the net, I knew some cards had
to be fake. I mean, not everyone knows what's going to be printed (or reprinted
as the case maybe). When reading the first "Official" Onslaught spoiler on www.mtgnews.com, I saw
Clone and thought "No Way!" I have gotten over that feeling and have thought of
some ideas.
First of all, discussing type 2 notions. Clone being reprinted obviosly means
that it will be type 2 once more. Now, putting aside all feeling of anger or
sadness, one can think of ideas to use clone.
The first strategy, one may think of is to Clone the biggest and most powerful
creature you control. In type 2 decks, cloning a Nantuko Shade or Mystic
Enforcer may be the best way to go. This method obviously gets you double the
fun and allows you to deal twice as much pain if the opponent is creature-less.
However, a Clone can be used as a weapon against your enemy (especially in
control decks!) Cloning your OPPONENTS most powerful and annoying creature can
also come in handy (especially if you are creatureless and counterspell-less).
Now for Extended.
For example, Cloning an Avatar of Woe or Serra Avatar can and most likely will
lower the opponent's spirits. There are many other creatures and strategies that
Clone can be useful for, green/blue "Stroking Elf' - Decks can have 8 Priest of
Titania's or Cloning a Tidal Kraken for double the Unblockabilty!
There are many ways to have fun with Clone, just experiment and amuse yourself.
With Clone becoming type 2 again a price of $6 would be fair, for trading and
buying.
Just remember, if playing Clone in type 2, DO NOT Clone a 2/2 colorless Morph
creature, becuse you won't get to Morph.
Daniel
David Chapman
So ... Clone.
The utility of Clone is dependent on exactly one thing: what you
can copy with it. This leads to a great many problems with the
card, which I'll spell out now.
1) The creature has to remain in play. So forget about Cloning
that Anurid Brushhopper, it's not going to happen. One bounce
spell, even, can wreck your day by bouncing the only creature
worth Cloning.
2) The creature has to be worth copying. That means Clone
won't be coming down on turn 4, copying some diddy little
thing. It also means that you either have to play creatures worth
Cloning yourself *and* get them out, or rely on your opponent
playing them.
3) Most creatures worth copying either have colour-dependent
abilities or are tribal, so you *have* to be playing the same tribe
or colours as your opponent to make it worth Cloning almost
anything, with very few exceptions. You also have to bear in
mind the casting cost; if Wild Mongrel cost 3G then U/G wouldn't
currently be dominating OBC. A 4cc Mongrel just isn't as good.
Summation: Clone is exremely situational and slower in most
instances than simply playing the creature you want to copy.
Clone has always been the province of players inexperienced
enough to think it's cool; it's never really seen serious play. They'll
sell for 4-5UKP until everyone who wants them has them, but
after that they'll be bargain bucket rares.
David
Ahh the nostalgia...
Limited: In Odyssey Limited this guy would have been great. There was
always some moderate fatty to copy. In Onslaught limited he doesn't seem to
be as nuts. Pretty much the only guys worth copying are Beasts and Legends.
The whole tribal thing is very important even in limited simply because all
of the common guys are so mediocre without tribal considerations factored
in. Someone with a good tribal deck will smash someone with a "good stuff"
deck because the good stuff is actually fairly bad stuff. So unless you
want to be Clone-ing your opponents Grasslands Crusader I don't know that
I'd bother. The above applies for drafts (which I've been doing some of
lately due to the untimely leak of the Onslaught spoiler being fed into
Netdraft). It will be a lot harder to make a tribal deck in sealed so I
suppose that Clone will be a bit better there. In fact, blue often cannot
go tribal because the good Wizard effects are uncommon and rare. So often
blue decks (in draft and sealed) tend to entail a fair bit of flying
beatdown in which case Clone is fine.
Constructed: Right now it is hard to see Clone being useable in Constructed
either. Most of the good creatures are very deck specific - Wild Mongrel is
really only good with madness/threshold abilities, Nantuko Shade is only
good with copious black mana, Psychatog is only good in a Psychatog based
deck and then maybe, just maybe, there is the occasional Roar of the Wurm
worth copying or something. Even once all the good creatures from Odyssey
cycle out, it is looking as though it will be all tribal this tribal
that...in which case Clone is pretty suboptimal because it is not too often
that you want to have another copy of some random Soldier or whatever your
theme is. You usually want to find a particular Soldier to close up the
deal for the given match up.
Summary: Wizards currently have a tendency to reprint cards that used to be
quite good but are close to unplayable in the current environment - look at
Ophidian Infiltrator, Erhnam Djinn, Sengir Vampire. I think that Clone
joins this distinguished list.
Value: Average, about $7
Danesh
Jason Street
Well, it was my turn to pick a card to review and I finally got an excuse to
pick something OLD. Well, not old anymore. Get set to violate the 6th Day
laws!
Realistically the Clone is not that great for tourney play. Despite there
being a good hundred things to Clone you are better off with a real
creature. Hell, you're also better off with some creature kill or a Control
Magic. So what's the Clone good for?
Fun.
It's quite entertaining having the option of any creature you don't own in
your deck - Fancy a Sliver Queen? Go for it. Ooooh look a Verdant Force. Hey
wow a Veteran Bodyguard! Note: I accept no responsibility for your match
losses if you Clone a Force of Nature.
When you Clone stuff you can get more mileage out of the Clone if you bounce
it back to your hand - this turns multiplayers games into a real mess since
you can start Capsizing the thing every turn and copying what you need right
now. For those who feel they should have options if their opponents have
nothing worth Cloning you can always play Tradewind Riders.
I think the coolest thing about the reprint of Clone is the fact that all
the really cool things to Clone got reprinted too - I remember the good old
days of Cloning Sengir Vampires, Erhnam Djinns, Serra Angels, Shivan Dragons
and Mahamoti Djinns (well, up until I got some Mahamoti Djinns). Now
everyone else can have the same fun.
As for how many to play - two at the most in a deck that runs them as an
interesting thing to do. If you're really determined to play the copy theme
then good luck to you - it doesn't work that well but when it does it's
entertaining.
Price? $6 - It's not THAT good, but it's a rare and it's fun to play with.
Now Wizards, how about Vesuvan Doppelganger?
Jason
Clone receives a new lease of life in Onslaught but
will it follow the same path of the other oldtimers -
Sengir Vampire, Serra Angel and Ernham Djinn? Hard to
say at this stage but Clone is better than all those
cards anyway (it is blue afterall!).
Limited - I have been looking over the spoilers
recently and Clone is up there as one of the better
creature rares for blue in the set (of what I have
seen so far). It's ability to copy the characteristics
(except colour) of any non-legend creature for only
four mana is huge in limited and is definitely a first
pick in booster draft. Clone can be easily splashed in
limited decks as it requires just one blue mana, even
if it is the only blue card - yes it is that good.
Constructed - Type 2 - I am not sure how Clone will
fit in with the post invasion type 2 as the creatures
out there at the moment are not "cloneable". Anurid
Brushhopper - if you can catch him!, Nantuko Shade -
unless you are playing a weird U/B deck with cabal
coffers then go for it!, Braids (or any of the new
legends in Onslaught) - can't do that either, Psycatog
- don't even go there (yawn).
I'm sure when the set rotates in and new deck types
emerge Clone will have a use but at the moment things
are a little blurry. I can see Clone being used in
Extended as there are a plethora of creatures in that
format which are good (Morphling, Masticore, Deranged
Hermit, etc)
I would say a card of this quality should go for
around $10, so dust off your old revised copies
because Clone is back.
Keep playing them cards
Dan
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